2020 Apr 4
2018 Jul 14
2018 Jun 7
2018 Jun 7
2018 Jun 6
2018 May 30
2018 May 29
2018 May 29
2015 Aug 29
2015 Aug 29
2015 Aug 19
2015 Jan 23
2015 Jan 8
2014 May 20
comparison between digital (i2c) gyro l3gd20 and analog gyro ly3200alh (zero adjusted). 1 ms samples as board was spun by hand.
2013 Sep 2
2013 Aug 26
2013 Aug 26
2013 Jun 7
2013 May 25
Finding a racing line that allows to achieve a competitive lap-time is a key problem in real-world car racing as well as in the development of non-player characters for a commercial racing game.
2013 May 25
2013 Apr 17
2013 Mar 13
2013 Mar 13
2011 Nov 24
2011 Nov 23
about a hundred times faster than my fastest...
2010 Jan 20