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  <title>how to eat food</title>
  <id>http://www.howtoeatfood.com/tag/openscad</id>
  <updated>2025-12-21T10:50:44-05:00</updated>
  <author>
    <name>how to eat food</name>
  </author>
  <entry>
    <title>BelfrySCAD/BOSL2: The Belfry OpenScad Library, v2.0. An OpenSCAD library of shapes, masks, and manipulators to make working with OpenSCAD easier. BETA</title>
    <link rel="alternate" href="https://github.com/BelfrySCAD/BOSL2"/>
    <id>024bee61bc2621c7b783c3ab56b40430</id>
    <published>2025-12-21T10:50:44-05:00</published>
    <updated>2025-12-21T10:50:44-05:00</updated>
    <author>
      <name>jaw</name>
    </author>
    <summary type="html">BelfrySCAD/BOSL2: The Belfry OpenScad Library, v2.0. An OpenSCAD library of shapes, masks, and manipulators to make working with OpenSCAD easier. BETA</summary>
    <content type="html"></content>
  </entry>
  <entry>
    <title>Home · revarbat/BOSL2 Wiki</title>
    <link rel="alternate" href="https://github.com/revarbat/BOSL2/wiki"/>
    <id>398730ae5b5d88e6b716b643adb19e6d</id>
    <published>2023-03-18T00:02:10-04:00</published>
    <updated>2023-03-18T00:02:10-04:00</updated>
    <author>
      <name>jaw</name>
    </author>
    <summary type="html">Home · revarbat/BOSL2 Wiki</summary>
    <content type="html"></content>
  </entry>
  <entry>
    <title>mbugert/laserscad: A library for efficient lasercutting with OpenSCAD.</title>
    <link rel="alternate" href="https://github.com/mbugert/laserscad"/>
    <id>54ee70172adb1678a209a1cdd177cdbf</id>
    <published>2021-04-30T12:15:37-04:00</published>
    <updated>2021-04-30T12:15:37-04:00</updated>
    <author>
      <name>jaw</name>
    </author>
    <summary type="html">mbugert/laserscad: A library for efficient lasercutting with OpenSCAD.</summary>
    <content type="html"></content>
  </entry>
  <entry>
    <title>BezBlog: OpenSCAD Rendering Tricks, Part 2: Laser Cutting</title>
    <link rel="alternate" href="http://scottbezek.blogspot.com/2016/05/openscad-rendering-tricks-part-2-laser.html"/>
    <id>eaf5e53c19898a252e6ecd9f13dd95bc</id>
    <published>2021-04-30T12:05:17-04:00</published>
    <updated>2021-04-30T12:05:17-04:00</updated>
    <author>
      <name>jaw</name>
    </author>
    <summary type="html">BezBlog: OpenSCAD Rendering Tricks, Part 2: Laser Cutting</summary>
    <content type="html"></content>
  </entry>
  <entry>
    <title>Irev-Dev/Round-Anything: A set of OpenSCAD utilities for adding radii and fillets, that embodies a robust approach to developing OpenSCAD parts.</title>
    <link rel="alternate" href="https://github.com/Irev-Dev/Round-Anything"/>
    <id>45d78644d5aa9ddaeeca3770f8b76cd4</id>
    <published>2020-08-16T00:05:54-04:00</published>
    <updated>2020-08-16T00:05:54-04:00</updated>
    <author>
      <name>jaw</name>
    </author>
    <summary type="html">Irev-Dev/Round-Anything: A set of OpenSCAD utilities for adding radii and fillets, that embodies a robust approach to developing OpenSCAD parts.</summary>
    <content type="html"></content>
  </entry>
  <entry>
    <title>nophead/NopSCADlib: Library of parts modelled in OpenSCAD and a framework for making projects</title>
    <link rel="alternate" href="https://github.com/nophead/NopSCADlib"/>
    <id>aa4750a63da07d94e5e52f64032668ab</id>
    <published>2019-06-16T09:22:44-04:00</published>
    <updated>2019-06-16T09:22:44-04:00</updated>
    <author>
      <name>jaw</name>
    </author>
    <summary type="html">nophead/NopSCADlib: Library of parts modelled in OpenSCAD and a framework for making projects</summary>
    <content type="html"></content>
  </entry>
</feed>
